IMGN.PRO, the studio behind the upcoming survival horror game Kholat, recently talked about its game in an exclusive interview with WCCFTech. The studio has shed light on the technical details of the PlayStation 4 version of the game.
It has been confirmed that the console version will run natively at 1080p and 30 frames-per-second. This is a standard that PlayStation 4 has managed to maintain during this generation in majority of its games. According to the studio, aiming for 30fps instead of 60fps allowed for better visuals. Additionally, it also stated that the game is very close to the PC version, as well as utilizing the seventh CPU core of the console.
The PlayStation 4 features an eight-core AMD Jaguar processor. Out of those eight cores, only six were available for game developers, but Sony made another core accessible last year. The extra processing power means that developers can now push their games further. Working with the low-powered Jaguar CPU inside the console, any performance that can be obtained must definitely be a blessing for developers.
The studio revealed that it ran into memory problems where the game kept crashing constantly. Tweaking Unreal Engine’s memory management code and optimizing the game’s assets to fix this issue turned out to be a “real challenge.”
Kholat features an atmospheric environment where the player is tasked to follow the trails of a group of Russian students that went missing during their expedition to the Ural Mountains. The game is inspired by a true event known as the “Dyatlov Pass Incident.”
The game was released on Steam last year, and it is now PlayStation 4’s turn to experience this mysterious horror adventure on March 8.